

2D Pygame catcher game with star collection, fuel/HP systems, boss battles, shooting, and an RPG-style storyline.
by Chris Chen Jun 2024 to Jun 2024I created a 2D catcher game using Pygame for my grade 11 computer science course submission. This game incorporated all the basics of Python programming taught throughout the year. It features the dropping and collection of stars, a fuel management system, an HP management system for both the player and bosses, and a mechanic allowing the player to shoot light pulses to defeat bosses. Additionally, a short storyline was included to enhance the game with RPG elements.